1. A one-minute demo reel may be sufficient, if that's all the good stuff that you have. Only put your absolute best stuff on it, and try not to go over 3 minutes total time, or people will get bored and turn it off. Put your absolute best pieces at the beginning and the end of the reel. 2. Premier is OK. Vegas is an…
i know that, i was looking out for your special secret bacon hiddn in the bowels of your computer (lol) edit: i guess i have to start that is something tilable i made a while back for displacement stuff gives some random weirdness edit2: yep overlay = detail texture and that kind of stuff
About the triangulation, I think Max7 and up has a "Edit Triangulation" button within Edit Poly if you have it set to polygon selection. You turn it on and flip the edges you need with the turn tool, no colapsing needed. My only issue with Edit poly is that it doesn't always weld like I need it to. It has some funy rules…
@Kruskebunken Cool to see more context, thanks for sharing! Assuming the packed masks values are linear, I would set ORM textures sampler to linear too. Put the assets into Unreal engine: Used Blenders UV-Project modifier to map the texture onto the carved wall while modifying the geometry: Edit - Continued on the…
Hey peeps, first post on polycount long time lurker. Has anyone else experienced their vertices disappearing consistently? I literally have no idea why it constantly happens with this mesh. It's going to make me cry at this rate. I've reset max. Restarted max. Collapsed the modifer stack. Converted it to an edit mesh then…
Yes. maybe. I saw fantastic job people do in SPainter sometimes but Painter sort of rules your hand. While in Zbrush you goes from general low-res form , through mid-frequency details to tiny details and it it makes you select what to do and how smooth vs how sharp. Since the detailing needs extra time you test in game…
Its probably treating it as a new mesh because the name is different on the copy then the original mesh (copy then edith the meshs name, past the pre-edited name to the copied mesh, export, then undo name changes). But yea needing to rely on a script to fix another script would be horrible, so hopefully someone has a…
if you say someones head literally exploded, it means that actually their head really did explode. Theres a private eye book of quotes out where all sorts of sports presenters misuse the term to comedic effect. edit: I think the word that describes your meanings hawken is 'practically' edit2: yeah kdrs probably comes closer
Maybe shadowing? no light source, perhaps try painting a glow & cheat it on the inside as if it did have a light and see what happens, testing stuff can help figure it out, i do not know anything bout the updated applications, but when i tried this stuff it just worked. I also did not make my own texture/material i edited…
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