Hey guys, I'm Peter and I study modeling and 3D animation in Montréal. I've decided to join Polycount mainly to received feedbacks and to keep myself on track so I can stay motivated on actually finishing my personal projects. That being said, please do feel free to critique, question or comment on my works. I really do…
Hey guys, I'm Peter and I study modeling and 3D animation in Montréal. I've decided to join Polycount mainly to received feedbacks but also to keep myself on track so I can stay motivated on actually finishing a personal project before jumping to another one. That being said, please do feel free to critique, question or…
@taffy284 Thanks! For the belt I: - extracted a loop out of the body mesh, - deleted everything but the front facing polys - zremeshed until I had a low and even ring - panel looped it The great thing about this is that zbrush creates polygroups along with the extrude. This gives you - the option to crease along said…
Considering a lot of the cool new features packed into UDK require DX11, I think the tipping point where limping along on DX10 cards is quickly approaching. You don't want to wait until games start requiring DX11 since tools and tech lead games by years. EDIT: I agree with EQ, just like processors you end up paying through…
Try to focus on art fundamentals as much (maybe more) than application-specific techniques. You can learn the tools relatively quickly, but what takes more effort is understanding the artistic principles that make something pleasing to the eye and then representing that with a 3d model. Your education should be about…
Well I did cgtalk. I will pass on the good and bad news. Can help some if us. akeissami said: [ QUOTE ] 1. Hmm, I looked too. Never noticed it before but unfortunately it's not there which means it isn't really possible to fit into a quad menu without programming in that function with maxScript or the SDK. I'm going to…
[ QUOTE ] Why can't people just open their eyes and figure out that being white is a good thing!!! [/ QUOTE ] Not exactly. Melanocytes within the epidermis act as a natural sunscreen protecting us from harmful UV rays. They produce a pigment that protects the inner layers of tissue from damaging and developing into…
Hi, I am building a scene and was wondering if something were possible, turns out it actually is and it's commonly used in environment modelling. I saw something similar before on youtube however the guy demonstrated it with only 1 UV. Here it is:…
Keep at it guys. Good to see that people are learning more things so quickly. @KennyTies: The wires in my space are made using a spline actor in UDK. I could have just as model them out in maya or max but I wanted to get them in the engine and placed around quickly. Splines also let me change their positions on the fly…
I likewise maintain the edgeloops around my entire model. This way I can quickly use CSslide as a more efficient way of quickly moving my edgeloops nearer or further apart as I would manually with the gizmo and edge constraints applied to control the tightness or looseness of my edge curves. Even when it comes to hard…