Well time to strip! Hi there. I'd like to believe this is a great resource for anatomy things if your covered up model needs it at all: https://www.artstation.com/anatomy4sculptors "focusing on anatomy" Clothing: (random but informative find) youtube link. Armor: (people find these useful) YT link. C&c: Looks alright, img…
Hi all, 3DS Max question So I've noticed that when importing objects, using FBX, it may come in as an editable poly or an editable mesh. These are objects that I created and exported with FBX - default settings. The were ALL editable poly when exported. I just can't figure out why some are converted to editable mesh on…
Ok I've been using it for a few hours, and I really like isolate and step selection. Aweomse stuff! Thanks a bunch! How did you get them added into the curve editor? I had to make a new floating toolbar and add them to it Kind of a drag to launch a separate tool bar and position it every time I want to use the curve…
The draw mode is different from Edit Object, most of the time you'll probably want both on. You can only edit an object when it is the most recent thing added to the document. Once you drop it to the canvas, it changes from a 3d polymesh into 2.5D pixols. To get back into edit mode, clear the document (ctrl+N), redraw the…
Well, it wasn't PBR back then, but it was all photoshop. Those environment textures are photo sourced, edited to be tileable. In the case of iron man, its probably just raytraced reflections.
Okay, here are some other possible problems that I see now. (also: it might be pedantic, and more typing, but personally I'd type out the full names of parameters like -edit rather than -e, -command rather than -c. It makes the code a lot easier to understand IMHO.) NOTE: Red code means how the code was originally. Green…
Anyone get a hang at the EXIT Interview button for the tax interview? Did it close nicely for anyone else? Edit - There was a window behind it, man that was a pain!