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Re: Creature WIP
Reply by
charlz
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Jul 2020
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3D Art Showcase & Critiques
Here is the final character. Render done in ZBrush with PBR passes. More renders here: https://www.artstation.com/artwork/B11yA6 Thank you
Re: character 3d artist
Reply by
Taunt
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Aug 2020
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Artists Looking For Work
Hey, this is character for mobile game, 9.9k tri, pbr textures other work u can see here: https://www.artstation.com/koverznev
Re: Abrvpt's art dump
Reply by
Abrvpt
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Jan 2017
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3D Art Showcase & Critiques
Thanks Seimax =) I wanted to make it really PBR without AO tricks, but I could always use the trick for nex one. =)
2 results
Re: Shaderforge Question
Reply by
th00mmas
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Mar 2017
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Unity
you can have texturemaps in the metallic slot with the default unity pbr material? the the green channel is matelness map and the alpha the gloss map.
2 results
Re: Help me with this .........
Reply by
radiancef0rge
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Dec 2016
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3D Art Showcase & Critiques
Have you read any documentation on PBR textures? Your texture maps are not correct, do you have a roughness or gloss map?
2 results
Re: [WIP] minigun -FAIRY SHOOTER-
Reply by
VoxArcana
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Mar 2016
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3D Art Showcase & Critiques
why is it the worst thing? I know PBR has nothing to do with the polycount, I meant that I would not render the highpoly version
3 results
Re: How to texture low poly models
Reply by
mobkon
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Mar 2016
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3D Art Showcase & Critiques
Yeah, what @3dReaper said. Your albedo looks pretty good if that's what you're going for. What will make it pop is using PBR .
3 results
Re: GUNS
Reply by
huzzain
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May 2016
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3D Art Showcase & Critiques
MAGNUM One of my favourite and a very powerfull gun ''MAGNUM'' , modelled in blender as it is functional it can be used for animation.Used pbr material for the shaders.
2 results
Re: Stylized Environment Substances
Reply by
Zack Maxwell
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Jun 2016
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3D Art Showcase & Critiques
Tried turning it into a PBR material. Better or worse? I think I like it, and it better leverages the power of SD. Couldn't do this by hand.
3 results
Re: Sir Daniel Fortesque ( Medievil Remake)
Reply by
MrHobo
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Oct 2015
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3D Art Showcase & Critiques
Really dig the flow you got going on in his body. Did you do metalness or spec/gloss for your PBR workflow?
2 results
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