Does anyone have any opinions about which fps engine seamlessly integrates into a maya pipeline and workflow? I'm looking to make a city type level with buildings you can enter.
Hello! Here is my latest work that I've made :) Took the oportunity to try out the volymetric fog in Unreal Engine 4.16 and it works really niceley ;) Hope you like it! More images from the project on Artstation: https://www.artstation.com/artwork/JRnya
3D Animator, Rigger, Cinematic Artist looking for work. My reel: https://youtu.be/pScZ6tjQNg8?si=bLopVYC1F1PZ2u7J Skills: - Character animation - Rigging - Unity3D and Unreal Engine implementation - VFX Contact: artur-huk@rt-pro.com Discord: arturhuk
Ok... I guess a better question would be, does postal 2 use the original unreal engine, or the second unreal engine which was used for UT2003, and UT2004.
Olá pessoal, depois de dois resolvi voltar a produzir e aprender sobre 3D, percebi que o pessoal tem alta capacidade e olhar clínico por aqui, muitas artes magníficas, e venho através do meu último projeto mostrar um pouco do meu trabalho! Usei a Unreal Engine 5 para fazer esse pequeno projeto, pois na época estava…
Hi Guys! My latest product 'Stylized Birch Forest' has been released on unreal engine's marketplace! There is a downloadable demo link on the store page! Check it out! https://www.unrealengine.com/marketplace/en-US/product/stylized-birch-forest https://youtu.be/7TayReqs6V0
Hi folks. Some of you might remember this thread "Off The Coast" in Cryengine which stopped abruptly. I had to take some time off from development. Now decided to bring it back but in Unreal Engine 4, also learning the basics of UE4. There will be very slow updates since I am working on this during lunch break. Also give…
Hey guys. I'm looking for some input for my Artstation challenge character. My detailed documentation is on the Artstation Blog but tldr: Space Engineer working on space solar panels in space. If you got any ideas on anything drop it here or on Artstation. I'd really appreciate it. But here are my current iterations:
Dovetail Games is seeking to recruit a Software Engineer (Graphics) for it's studio based in Godalming, Surrey (some travel to Kent required). Graduates considered. For more information on how to apply please go to: http://www.dovetailgames.com/vacancies Come join the No1 Simulation Entertainment Company! Please note: we…
We are looking for environment artists, engineers, and animators! Let me know if you have a portfolio ready! email me at ian_goold@playstation.sony.com if you are interested! this is on site full-time, location is Bend, Oregon, USA. :thumbup: