Introduction Hi everyone, the name is Kris and I'm the creator of Asquilla RPG The Pitch Asquilla RPG is a fantasy rpg-system with a splash of steampunk, the core-book I'm currently writing has: - 7 races - 50 skills - 27 specializations - over 500 Abilities and Spells for players to play with The Job After 2 years of…
Even if I'm operating on the base object I never use editable poly, I always apply edit poly. I do this because its easier to customize edit poly and there are times when I need to use the tools in edit poly but I can't collapse the stack. If I optimize the tools in editable poly then I'm cut off from them when I have to…
Ok, I did what you told me to: Now how do I end up with something that isn't so hopelessly dark? o.O EDIT: @AceAngel: Wouldn't it be better to create a specular-map-like glossmap for the whole thing, rather than a constant? Also, are there good tuts on gloss maps and their behaviour? Either I'm blind or there aren't any on…
Update...added a thruster to the front of the wing pods because it would take too long for the thrusters to do a 180 Added more detail and landing gears Added a cockpit Changed the front intakes to Missle Pods Added a dual cannon nose mounted machine gun Also, before i made MOST of the changes, i made a cool little scene…
Yeah, I can see where that feeling comes from. A lot of pipelines today optimize for scalability and consistency rather than uniqueness. Procedural tools made production much more predictable, but at the same time they tend to converge toward similar visual patterns. At the same time though, I’m not sure the material side…
I'm not sure if this is where to post something like this but I thought I'd try regardless. Howdy there. Just like the title says I'm looking for someone to modify the above model of the character Nami from One Piece into a fully nude model. The model can be found here: http://sticklove.deviantart.com/art/Nami-515061135…
I have a mobile VR project that is in immediate need of freelance animation help over the next 3 months or so. Basically there are 2 major animation tasks: 1. Sequencer animations of creatures on moving paths. This game has a bunch of simple, short sequences we fire off to have animals moving around on paths as you travel…
March 3rd I leave the safe shores of the greatest most powerful nation on earth to venture into the unknown land of the moon people. I can't get enough of third world countries and their poverty level, so I'm heading out again. Starting with Germany, I'm gonna be in Cologne (Koeln for you Germans, yes yes I know, I can't…
Did you use the dae exporter which comes with max or the ns2 one? Edit: If you are using the max one because the one from ns2 doesn´t work download the newest one from here: http://opencollada.org/download.html Edit2: It could also be, that you have to change the dae by hand, look here for directions.…
Agreed, especially regarding the bedroom and the professor layton piece looking great. The only thing that stood out negatively to me immediately was the UV layout of the market stand. There doesn't seem to be a good reason to have the tabletops/shelves rotated at 45 degrees and have the edges stick out that way, only to…