I have a biped with some attached bones at the end of chains. Like a mouth, and a few others various places. The biped works with no issue, the mouth bone as well. However these other bones while showing up fine in the TLMesh Viewer are not activating in the animation sequences. Whats throwing me for a loop is the mouth…
This is looking fantastic. I just had to chime in about that pipe. It sticks out to me. That whole scene is so full of wonderfully strange looking things and shapes that I have no clue what they are. Even the door seems alien to me, in a good way. Then there's a big old pipe, bolted to the wall, not unlike the ones by the…
Yea this is a part of biped that is kind of murky, but there is a easy fix. You can get around it by attaching the hand(s) to dummy objects then attachment constrain those dummy objects to the world then various things you want to pick up. In that thread they had all the right pieces but haven't assembled them correctly.…
I think how the handlebar attaches now seem more convincing since it now seems to attach to some moving part instead of a solid piece of the chassis. Not sure about the relationship between, footpegs-sadle-handlebars. Think it might be that you need more distance between the handlebars and the sadle. Google is your best…
I'm in the process of adding pipes and wires to a HP and was looking for some help. for the pipes iv looked at using cylinders then adding a loop around them. rotating that by 45 degrees with constraints edge selected. then deleting the polys on one side and extruding out the new angle. But my problem here is if i want to…
Pipe cat gave me a good laugh but to be honest I don't think it'd be a great idea for several reasons. The biggest would probably be the fact that it would be impractical to attach a cat to a pipe to use as a weapon. If you hit somebody with it, they'd feel the soft cat and not the metal (at least I think that's what would…
Position Information Title - Character Animator Type - contract position Starts - immediately Duration - 3+ Months, with opportunities for future contracts. To begin on this project, we require a minimum of 30 hours per week of availability. Compensation - competitive, depending on experience About This Position Create…
Good start. The lighting is nice and I like the overall burnt umber color of the scene. Some details you could add: The drips down the walls are a little odd. The grey color is unusual and doesn't really suggest water leakage or mold. If there was water leaks, then the ceiling tiles would also have staining. The pipe…
I'm modelling AR15 receiver and made those intersecting pipes which has obviously different edge flows compared to boxes or standard cylinders. but I think there won't be any problem attaching pipe object to main (box based)object as long as I maintain quads and curvatures. [img]http://i.imgur.com/1s3o4ro.jpg[/img] But…