well flood fill is openable, inspectable and has no dependencies external to the standard lib so yes, the robot is full of shit, you can determine this by opening the node and looking at it. the most likely reason for stuff not working in photoshop is that photoshop is using an older version of the designer engine and…
It's nice how it looks up to date and all but i think it might be getting in the way of the performance of how fast the program runs. in maya 2012 there is no lag or anything but in 3ds max 2012, the way it moves its just aggrivating to me. anyway to make performance faster?
I recently grabbed a copy of MARI Indie and I have ZBrush that I can polypaint in. If I'm painting my textures in these programs, and not painting the 2d representation in Photoshop, do I care what the UV's look like? Just curious to see what the opinions are. Thanks.
Hi, We’re developing a new animated series and are currently looking for talented 2D and 3D animators who want to be more than just contractors — we’re building this as a partnership. The project offers revenue share or royalty participation per episode, giving animators long-term upside as the series grows. If you’re…
This looks extremely awesome! Makes me feel nostalgic. One thing though, if the game's going to be in english, I'd invest in a writer or at least an editor or something to look over grammatical errors and such.
We are looking for a Zbrush artist who can paint for modular terrain maps for us. Artists must have these skills:* professional level in Photoshop * proficient in stylized hand painted textures (like the ones seen in World of Warcraft) * and of course the ability to meet deadlines * *** Must provide related images,…
Hi! I am an independent Flash game developer in need of art for my current project, an online top-down 2D space game. Although my budget isn't large and I can't pay big studio rates, I don't expect artists to work for free. You will be paid for work completed (not "if the game makes money"). You will also be credited in…
Hi Im a game industry profesional seeking more contract work or full time positions. My website can be viewed at http://www.andylittletonart.com I can do anything from Model/texture, rig/animate, particle effects and export to your game engine. The full 9 yards. Im versatile and can work with any platform limitations.…
Sirlin Games is looking for a Concept Artist for short-term contract work for the "Fantasy Strike" fighting game. We need 7 stages with props concepted & illustrated. The game's style takes inspirations from Overwatch/World of Warcraft/Guilty Gear Xrd style, so a stylized portfolio is highly preferred with examples of…
Looking for a 3D artist to create characters and rooms from concept images. As well as work in Unity rig and animate. We are also interested in using a style that uses swatches - i.e. https://www.polygon-treehouse.com/blog/2017/12/6/swatch-magic If you're interested send an e-mail to mat@funatomic.com with your rate and…