Farina, you'll probably want to learn PBR, that's the workflow the vast majority of the industry is using going forwards, though for the ease of getting your brain around it to start with you might want to use metalness to start with as it's easier to understand with only a few technical concessions. Spec/Roughness…
I know I am 10+ years late but I am wondering if anyone can reupload this ancient tutorial. It is full of great techniques from that early-mid 2000s era of texturing.
[ QUOTE ] Why didn't you just send everyone over to the autodesk site to watch their mov. of how to do pelt mapping? Everything you need to know is in that small vid. [/ QUOTE ] Orignally I did send out the link to mov file 3-4mo ago, it was either ignored or they all forgot about it(3D artists also) or ment to watch it…
Dear polycounters, I`ve just released my latest tutorial for creating a current generation handgun for videogames and it`s finally ready to be released. The tutorial covers the entire creation process for the weapon from scratch in over 50 hours of video. Everything is recorded in realtime and fully commented on. In…
I'm going over a tutorial on how to make tiling bricks with Zbrush found at http://www2.zbrushcentral.com/movies/zclassroom/tileable_texturing.mov.zip and I'm stuck at the part where the guy is placing the bricks onto the canvas and shaping the bricks. On his video, he can shape the bricks by using the move button. But…