Hey rikrok! I'll need more specifics here. Are you applying a glass material in UE4? Is this in Unity, 3DS Max, etc. Are you using SUITE or is this a question for another tool?
Get at least a 860M or 960M, anything else isn't really with it if you are planning on using a modern game engine like UE4, Cry Engine, or Unity with the settings cranked up.
Not to put down the awesome work the guys at 8ML have done with the Marmoset Toolbag, but is it really even relevant anymore now that Unity and to a lesser extent UDK are free for anyone to use?
Thanks Rhino ; I did know this engine. I've watched those videos.Looks cool. http://www.heroengine.com/world-building No demo download like Unity 3D ? No fix price ?
I'm also starting to learn some programming. A friend advised me to first get an understanding of javascript and then move onto c#. My goal is to make a small game in Unity.
here is an actual animation reel for use in unity; run, crouch, idle, jump, fall. The start and end of animations do have padding frames to make sure their not mangled by interpolation.
Curious if you're a traditional artist transitioning or dabbling in digital art? was browsing this board's new entries amongst those requesting critique earlier and noticed a side profile among your images (now missing?) where a 'painterly' style/depiction applied too these studies, for me at least was quite noticeable…
Pretty much title For professional work where you have developed / helped on a project, either with a team, or mainly created it yourself. Do you list the aim of the project and the skills you used? E.g VR project of a room to reduce anxiety. Skills: Modelled the environment, textured in substance painter, built in Unity…