Hey all, Scratching my head over this and hoping peeps can help. I am projecting a Perlin Noise texture to a cup. If I use a triplanar projection these odd lines and artifacts appear that are clearly inline with the wireframe (see images 1 & 2). The same texture using UV projection works fine (see image 3). In fact,…
Hi guys I’m happy to finish this personal project ! I would
like to share it with you ! It’s a character for game, I mean... could be. It’s just a personal project. I
used Marmoset Toolbag 3 to render. I learned a lot with this project, If you
want to see more about this job and the details you can see it in my…
Hey guys , I'm a long time lurker of this forum and currently my studio is in need of a 3D Artist and Animator. Let me give you a brief intro about my studio : Method to Madness Studios (of which I am the Co-Founder) has been working on a survival horror project for the past two years. A more apt term for its genre would…
Hello everyone I have been working on a game called Robot Universe along with a partner who is the project lead. We decided that we are in need of some team members to help complete this project. The name of the indie team will be AlphaWolfGames. The game engine that we are using is called Unity3d About the game Robot…
Hello everyone! I am a videogame art student from Barcelona that's graduating this year. After sometime lurking here I finally decided to post screenshots my end of career project (we call this TFG here). To give some context, I began this back in September and I've been doing the whole project alone, my project will be a…
Apex project is a concept 3d scene in which is represented 3 apes who are going to be launched to the space to discover the last human stronghold after conquer apes Earth. This project is an idea that I had in my mind and for me was a real challenge because it requires many different techniques in order to represent a…
Hello, I'm an experienced 3D artist, I'm currently working as freelancer, so from time to time I have some free time between a job and the next one. I'd like to use this time to work on any own project, it must be not too ambitious, to can finish it in a reasonable term. I'm thinking on a mobile game (android or iOS) using…
When creating game assets what is the best approach to keeping everything organized. For example with Maya you can create a project but would you create each asset in one project or one project per asset and for programs like blender how would one go about organizing everything before importing into a game engine? When…
Hi Everyone, I was recently hired a few months ago as a Technical Artist at a games company but am not working on 3D content at the moment. I was wondering what sort of scripts and projects TA's are expected to do in regards to rigging and controllers, python scripting for tools (what sort of tools??), shaders (is this…
I thought I would show off a project a group of us students are working on. It's called Kingslayer and will be a playable demo in UE4. Gameplay will just be exploring our environment in 3rd person and picking up items that will give you a little backstory. (Think The Order: 1886 without the shooting. :P) I am the character…