Progress on my fortune teller machine so far (rendered in Unity) Hadn't sculpted in a while but once I got into it it's been a fun practice project! :)
Hi Pior, I tend to use perspective for nearly all my cuts so maybe thats the problem. To be fair i'd say max doesn't allow my cuts only 10% of the time (I use max 2009) and I mix it with using connect depending on the complexity so I guess I can live with that. I didn't know max had problems with scaling, is this relative…
I am using metro everyday. so why not stay there and look at the textures and etc... why not making it? i love metro.. done with 3DS MAX | Substance Painter and Unity. hope you like it.
New Homeworld game being made by Blackbird Interactive, using Unity as their game engine! Very very impressed with this. http://www.desertsofkharak.com/ https://www.youtube.com/watch?v=X7beE0NgnmU http://store.steampowered.com/app/281610/
Hello Guys I attempted to make a Realistic scene Inspired by the work of koooolalala in Unreal 4. I was curious to see what can I do with Unity 5 and his new GI.
its not possible to explain exactly what to do step by step but I can say with confidence that what you've described here should be possible to accomplish with typical means. That would be: - basic skin weighting techniques - all deformations driven by joints This will work no problem in unity without special measures.…
Video to my issues is here on youtube. Hoping to resolve this so I can export the correct normal map for unity. https://www.youtube.com/watch?v=0t_2KNsJMa8&feature=youtu.be Thanks in advance!
Hi guys .. I m a newbie to this game and I wonder if I light a highrez model in "vray" is it possible to bake that lighting to my Lowrez model in order to export it to Unity ?
Developing indie game for Unitity3D. Need someone that has experience using Cheetah3D for Unity Game development. No coding required, just artwork, 3D assets (Characters). Thank you.