Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I also can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
Hi A game I have been working on called Scarab, set in an arid environment. The structures are mostly modular. These are screen captures from the Unity player. Cheerio!
I made a framework for handling breakable objects in Unity. It handles an objects breakable chunks and cargo if needed. https://www.assetstore.unity3d.com/#/content/16465
This is a build I'm currently working on for a game called BattleQuest. It's a stylized RPG mobile game being created in unity! I'd love to hear some thoughts on it! Thanks!