What quality bar were you trying to hit? Any existing rendering target examples? My initial read is admittedly that both assets read a little below decent, not amazing. The crown looks far from finished, but I would forgive the look if it was meant for last-gen Runescape. The floor tile looks serviceable, but there's…
SUMMARY: Firaxis Games is looking for an exceptionally skilled Senior Character Modeler to work with one of our upcoming project teams. As a Senior Character Modeler, you will be working closely with the Project Art Director to create high quality characters that match the look and feel of the game. The ideal candidate…
Hello, To be honest I didn't thought anybody would teach someone over the internet for free but since I've seen how many friendly people are around here I thought I'd give it a go. First of all I'm not a complete beginner so you won't have to explain every little thing for me :) To be honest what I'd like to is someone who…
Hi, I am available for any kind of 3d modelling work. Please have a look at my portfolio :http://alamgir-titan.wix.com/portfolio. My rates are reasonable. Please contact me if you are interested at alamgir_titan@yahoo.com. Thanks, Alamgir
Hello! My name is Júlio Rocha, freelancer fantasy/sci-fi illustrator and concept artist. Please take a look at my portifolio:http://www.julioport.com/ If you need to reach me please send email to juliorochaart@gmail.com Thank you!
Im trying to gain more experience on my portfolio, so Im looking to model a low poly character or prop model for at least one person in need. Please email me @ meanafro@gmail.com if you would like to collab.
I'm looking for someone to create a 3D model of a steampunk airship (pictured below) ~ it will be used in an anime-style webcomic. I'm attaching some images + link to the comic below, as being able to match the general style will be important. If this goes well would love to be able to rehire for future models as well.…
I'm looking for a game development partner with 3D modeling experience. I'm a programmer for a living, with many years of experience and multiple prototypes built with Unity. I've worked with multiplayer, infinite terrain generation, auto polygon reduction, camera sway, a bunch of things. The game itself would be up for…
Piece for my portfolio and for me to gain further experience in low/highpoly modeling, baking & texturing. Currently have some normal map issues in marmoset while it looks good in the Maya viewport. Support edges added to the lowpoly managed to remove some artifacts, but keeping that up to remove all artifacts will just…