Hi folks, I'm seeking an experienced 3D environment artist to work on the musical adventure game Pallas of Vines. I'm looking for someone in Australia, ideally in Adelaide, Melbourne, Sydney or Brisbane. I'm also open to speaking with outsourcing houses, in Australia only. Check out WIP screenshots here for an idea of the…
Hey guys, I was looking at this https://shapescale.com/ Its a device you step on and scans you and makes a 3d model of your body. I believe at this moment we are at a modern industrial revolution where machines like that are being developed, and the best of them will stay and get improved over the years. But I was…
Hi! I am an Environment Artist with over 2 years of experience working in games and metaverse industry. Comfortable with modular kits, procedural materials creation in Substance Designer, enjoy foliage modeling and organic sculpting. Looking for freelance. TECHNICALUnreal Engine | Unity | Maya | ZBrush | Substance Painter…
I'm Reza Sohrabi, founder of Carbon Based Studio, I have worked in the game industry since 2015. I can help to make and improve art style. Ability to work at AAA quality level Able to work in a variety of styles Capable of working from any amount of direction Environment design Props Character modeling Tiling textures High…
This whole megascans thing looks really nice but whats going on with the release of the database ? I know the question was asked like 10000000 times before but at some point, coming soon... after quixel suite beta... End of the year... coming soon announcements become a running gag... no offense. I also can't await to get…
I've been playing way to much Destiny 2 at the moment. I haven't progressed far as those amazing skyboxes stop me every time. This actually started as a piece inspired from a fishing location but it seemed a tad to boring with just a field, so I spiced it up with a bit of inspiration from the Sunken Isle in the EDZ. Its…
You CAN do the scale negative route, but it's probably better to use the rightclick>transform>MirrorX/Y/Z options. That sets scale to neg1, but might also set any other flags we don't know about that might affect lighting or normal maps or what not. I can't imagine what those flags might be, if there are any, but I've…
synergy11: Thanks! I pretty much hp modeled everything in 3ds max. Sometimes I imported a texture to a plane in 3ds max and then shaped the geometry after the reference picture. I then made some interesting shapes (bend, twist, ffd) to get enough variety. If i needed more detail I imported the object to zbrush for some…
Hello! I've started a new project after finishing my second year of university for the summer. I'm using a concept by SnowSkadi http://snowskadi.deviantart.com/ Thankfully he gave me his permission to use his gorgeous work. So far I've only done some terrain work, but plan to build over this with rocks made in zbrush and…
Hi there, we've been having this problem for a while and have no idea as to why this is happening. For our level there are certain sections that feature grass, but whenever we try and paint the grass that was made from 'SpeedTree' everytime we bake there are deep black shadows running constantly through out it, even in a…