Hi! Wanted to practice making some tilable textures in zbrush, here is what I made so far, these are obviously fairly basic but I wanted to try out a tutorial I saw on youtube. Tell me what you think!
Hi forumers, I am new to DOTA 2 moding. Right now, I am practicing modding DOTA 2 weapon for the 1st time. I picked Lion as the character to mod with. Here is my silhouette and idea for the weapon
Hey everyone, I've been trying to practice my texturing and have been having some difficulty. If anyone could provide some feedback I'd greatly appreciate it. I have uploaded the UV as I'm working on it in photoshop and a render of it on the model.
First time I ever went all the way through the pipeline so practically everything except for the low-poly mesh is new stuff for me. High-poly model: Low-poly model: UDK renders:
I recently asked on twitter what I could do for my next practice and this Record Player was born based on the product "Platine vinyle - Crosley Bermuda". https://www.artstation.com/artwork/GBmyN Tools: Maya, xNormal, Photoshop and Marmoset Toolbag. model
Hi, everyone. This is my first WIP on this forum. Decided to model a weapon 'PP-2000' for some contest to practice in modeling/uving/texturing a game-ready asset. My progress so far: Having a problem with modeling flash suppressor: Help, please:)
Hey, this a character I'm working on for an animation I'm currently making. I wanted to get some practice at digital painting, so I tired my hand at colouring her in. Any feedback on my inking and painting would be greatly appreciated.
Thanks, most of my problems have been solved but I still have some artifacts, any help is appreciated. It might just be something I to need to practice more.
Thanks for the tips VianReps. I decided to go back to pencil with this one (per your suggestion). I'm looking into getting myself a copy of Greys Anatomy to further my practices.
Really excited to model this concept out. I hardly get away from modeling exterior environments. This is going to be great practice! I look forward to seeing everybody's work!