Hey all! I recently took part in the Neo Tokyo challenge on artstation. I'll put my beauty shots on this post. My submission is here if you want more detail: https://www.artstation.com/challenges/neo-tokyo/categories/186/submissions/82899 I took a break from these props after submission without seeking feedback (wanted to…
model**3D model the FC1 Red Dot Sight** * Made in Blender, Substance Painter, and Marmoset Toolbag. * I used 4K Textures for the scope, and 1K texture (roughness only) for the lens. * *Polycount:10297** *Vertex count:5629* https://www.cgtrader.com/products/fc1-red-dot-sight
model **3D model the Sig Sauer Romeo5 Red Dot Sight.** * Made in Blender, Substance Painter, and Marmoset Toolbag. * I used 4K Textures for the scope, and 1K texture (roughness only) for the lens. * *Polycount:16973** *Vertex count:8916* https://www.cgtrader.com/products/sig-sauer-romeo5-red-dot-sight
I've been working to get back into 3d modeling for about 3 years. ( I had a stroke in 2017 leaving me with half of my body having limited having limited function, it's still improving but I found the razer naga and found i was able to bind keyboard keys to the side of the mouse (12 buttons). would love to get some feedback!
The final project for Game Art 1, creating a Game Environment. I've learned a lot over the course of Game Art 1 and I really think it's exemplified in my work.
Game EnvironmentFor our last project in Game Art I we were to make a Game Environment. For Inspiration I looked in my super beat up and bulky sketchbook from high school. It's based off this drawing of one of my old d&d characters, Hubertus, in his house (He's an Earth Genasi if you want to know / can tell). I then…