- make more art with more dedication and focus [cyberArts programme at school should help] - work out with a schedule [rather than randomly according to 'mood' like it is now] - take part in more competitions other than Dom War so that i can train myself in a 'stressed' situation - try to get into other media of art [clay,…
Here's another update of the service station. Havent had that much time working on it due to real life stuff, but I finally managed to do enough for another update! I havent started on wall cracks yet, but thats up for tomorrow. One problem I have is, the dirt at the bottom of the house doesnt match the asphalt even though…
update: solved, kind of. not worth investigating because advanced skeleton actually has a blendshape correction wizard, which if you use, makes it so that this problem isn't a problem. I had been adjusting the blendshapes manually. if using sculpting brushes on a non-skinned model, you can toggle the display so that the…
Wayback Machine has it. https://web.archive.org/web/20130508184237/http://www.marmoset.co/toolbag/learn/character-lighting I suspect the old tutorials use outdated workflows, so they were probably just not worth the effort of updating.
Hello, thanks for the reply. Yes, i triangulated the LowPoly when I exported it in fbx, I updated the screenshots of the post with the triangulated LowPoly used for Baking.
The thing is, companies aren't looking at your Artstation folio...artists are. And they absolutely care whether or not ur folio is easy to use like Artstation is. Custom folios are fine but from my experience, they aren't up to date because it's not easy to update a custom folio like it is to update your artstation, or…
Thank you for the feedback guys! @Grindy That wear was basically me thinking it was kinda cool. I went back and and updated it after looking at some real life reference. Thank you for pointing that out! @Seeberg I see your point. I have tried to push the roughness values a little bit. But i try to reserve a little bit of a…
Hello friends, it’s been a while. Sorry for being mia but I am back and will continue posting updates on the project. Truth be told, I’ve been feeling uninspired and unmotivated to do this project during these past couple of weeks. :s It eventually made me worried about not being able to finish it, so I picked myself back…
well not a big update but was on break for a while and hope to get some feedback im currently modeling hardsurface style is that bad if your gonna zbursh? 1 gonna put some lock on his chest was thinking about giving him some sort of door hinge 2 the cross is very boring atm gonna make new one fast 3 upper amrs boring as…
Yeah I have, here it is: http://www.polycount.com/forum/showthread.php?t=150672 I haven't updated it in a while as I just revisited the asset today, had a few other projects I had to do but I'll put up the latest update when I'm done for the day. I was just curious how people usually approach hard surface, as I never see…