Hello everybody! Before to explain my project and which competencies i am looking for, i will start to present myself. Note : First, sorry for my english, it is not my native language. ;-) I am Kevin D., i have 29 years old and i live in the north of France. I did my studies in computer sciences (development), network and…
You may have heard some rumblings a few months back, and the rumors are true: I joined a team of monkeys (8Monkey Labs), and that the game we're working on (Darkest of Days) was officially announced and featured in PC Gamer. Despite having a small team, we have two polycounters on-site (EQ and myself), as well as several…
I just applied to the 3d Animator job (thanks for showing it to me!), and I'm in Canada. When I uploaded my resume in the first step, it took all my info from it for the second section where it asks you your postal code and city. Putting a postal code should make you a Canadian
Pretty sure if you looked at the bottom of the page it lists a set of coding formats. If you really didn't want to use that there are plenty of websites that will do all the work for you like Photobucket all you need to do is upload the space is free. It generates all the code for you, pretty mindless to just copy paste.
So, here's a question, are your square uv's before displacement inbetween 0-1? I usually use the regular zbrush plane for this. Are you using the wrap mode to sculpt? If you are go to transform and select only Z axis to sculpt, some of the brushes wont work that way. I usually do whatever sculpt I want, get the…
I'm trying to select UV shells by index and then run some code and then select the next UV shell and run that same code, etc. Imagine if you wanted to scale each UV shell by 50%, that's not what I need to do, but if I could figure out how to select each shell one at a time in the script that would solve my problem. Is this…
Does anyone know the possibility of raising money on kickstarter to bid to Rhode Island for all of the Amalur assets, code, and properties to become creative commons/open source? People could contribute what they able to and in the end everything becomes open for access and use in whatever way. I'd imagine a lot of…
When my character hits the door I want him to go to win Screen but I have no idea how. I copied and pasted a code from my Title screen that when I press Play it goes into the game. But I don't know how to track "if character hits door go to next screen". Here is my code: Here is my backdoor with a rigid body Here is my Win…
Hey everyone, I’ve been experimenting with creating a diamond PBR material with prongs. I managed to build a decent version in Substance Painter, but as expected it only really works at the baked scale. In Designer, I know the procedural approach is the “proper” way for infinite scalability, but I was wondering about…
I believe that's actually one of the things that people has said was a big problems with them, that they have let go a lot of people, who knew the software code, and hired new people who don't have that in depth knowledges, resulting in more spaghetti code.