whats up! this project is a replica of an ak12 magazine modeled after the ak12 from rainbow six siege. i was pretty happy with my texturing before i took it into unreal but the final render is rough looking in my opinion. any feedback or tips on how to render, especially in unreal, would be greatly appreciated! any…
A little background: I started learning Maya around 3 months ago, while also having a full-time day job. It's been difficult to get enough time in, but I've been watching a ton of Digitaltutors videos and am really excited about pushing myself to new levels. I've done lots of bits and pieces, but not a full scene. I…
Greetings once again. I figure I'd make a new separate thread for this one and start anew with a better mindset and being more centered about this, since it is going to be a big undertaking. It's really building something from nothing, in a sense. Most often you would typically have a piece of Concept Art or Real-world…
@RadianceForge: I had signed an NDA for Gameloft that which protected their art test specifically, which is not shown here. I believe I'm within my agreement and have stayed true in protecting studio project specifics, details that might be discussed in interviews. Noting your signature, what say you?
An ex-Brawl2 project I didn't get to complete within the competition time frame + added extension hence opening this thread because amount of effort for me at least working on such a very complex asset and which also remains my primary goal too finally wrap it up along with sharing some progress, as well.
I am working on a project in which objects have various Td, and some of them even have various Td themselves in certain areas. I need a smart way to automatically mask those variable Tds into 8-bit grayscale, which I will use in Substance Painter for normal/height correction. Are there any apps or ways to do this? [I work…
Hello once again! Starting back up in this thread as I have begun updating this project trying to do things a bit better than last time. The main thing has been the modular kit that I am remaking, starting with the arch house. When I started the project, I wanted it to be a sort of hero piece but ended up having it not…
edit: I've changed my mind, go ahead and make it if you like. I'm not selling the game, so as long as you credit the concept if you put the model on your site or whatever, then go ahead . Just feeling over-protective of my pet project. As a rule in general though to avoid stepping on any toes, its always a good idea to ask…
Personal shout-out for Bohdan Lvov, his CitiCar prop among others had inspired an overally complicated project as it gradually dawned upon me while working to complete it during these past months, though nevertheless have to say remains a lot of fun so keep safe + best wishes too Bohdan, family and friends in Zaporizhizha…
Open to different work opportunities including: - Freelance projects - Part-time / Temporary contract - Full-time positions You can have a look at my portfolio here:https://www.artstation.com/kasskafziel I work with different software including: Autodesk Maya, Blender, Zbrush, Substance Painter, Unity and Unreal Engine…