compared what I have in zbrush with the renders the renders are quit dark, I do agree. I thought my renders didn't do the hard surface details I had in secondary forms any justice, but I guess you are right, will harden up the edges separately and see what I can do for the normals
@JadeEyePanda Thank you for critique. Her pelvis area and her breasts are need to be fixed 100%. About render, thanks) I rendered in KeyShot. All render settings were default, only 128 samples instead 16) @Legion_studios Haha, I was thinking about this character too) but this Kitty is a little bit more aggressive :)
it's to be taken around to various events to help promote nintendo. trying to get on the team and hopefully get them to take it down to the penny-arcade expo. i'm doing some newer/ touched up renders at the moment. should have something to show tomorrow morning as the renders take a long time to render cause of reflections…
SICK model! And thanks for sharing the rendering tips, I made myself a quick PSD combining your HP render and the tips you gave me. I'm excited to try it out later on! Don't worry, it's got you name on it for when I give it out to my friends when they need a bad ass render. XD
Think I am done with the portrait. Now I am gonna work on the frame some more. I will print it and maybe copper leaf it, or just use silk pla. (rightclick open in new tab for full resolution, its in A3) Took a while, here are some progress images from the autosaves: Rendered with corona render in c4d. Had no idea polypaint…
Hello everyone, since I would like my software to be used by as many people as possible, also and above all to receive feedback, I created a web version of the current version v1.2 for windows desktop. The web app is available here: https://www.digiklay.com/webgl-build/ Registration is not required. Although most of the…
Sorry, the file has been lost hhhhh The production process is roughly to use cylinders in ZB to build a basic human body proportion shape Then brush the general muscle structure Place the POSS and then refine the muscle structure. Then because it is a stylized model So the details of the model are erased Render in BLENDER…
Hi! Thanks for the feedback. Yeah the more I look at it the flat emissions starts looking weird! So you're thinking turn the slop into a proper staircase? I can definitely try it out! Appreciate it. As for the renders, these are just screenshots of unity. They aren't necessarily renders yet :) So ill make sure to crop it…
New render. I wanted to render this character out again as I didn't quite do him justice the first time around as I didn't know as much about rendering using ZBrush. His name is General Takori. I pictured him being a general of a powerful star fleet. He is out of uniform here though!
*Post Wires! its impossible to give good advice without seeing them. *What's the model for: Render, or Ingame. *Are you planning on baking a normal map or is this going to be the final model? Rendering this will produce a pretty much identical result. Sure put a normal map on it and it could look cool but as it is the…