Hello dear VFX community! Every month, we (PopcornFX) are organizing a survey to determine what will be the next tutorial that we will propose to you. How to participate ? Very simple, you just need to follow this LINK, and make your choice among the list. Feel free to share this survey with your friends, and visit…
Sorry, Matt! Is my objective with the reference to build up the habit of getting reference for everything, or is it for the sake of making sure the face LOOKS like real? I'm going to want to use Nathalie Emmanuel, then. What key words am I supposed to be googling to find tutorials on doing potrait sculpts / drawings of…
Yes, nothing seems to really happen, I can see what I think is a brush but I'm not sure, it only appears in wireframe mode and I don't think I can change the size like in the tutorial, a lot of other people who have the newer version say this as well on some youtube tutorials, no one answered them. I mean shouldnt a brush…
Like everyones said, camera match to block it out at first!! It's such a useful skill to have when starting modeling a shape. these are the general principles, I'm sure there are better tutorials out there but I just did a quick google for you; blender http://vimeo.com/11336409 sketchup (this is actually the easiest one…
Some more tutorials here, and some tools. http://wiki.polycount.com/CategoryEnvironmentFoliage Recently a co-worker made an in-house tutorial for how she generates tree card textures from high-res 3d models. Really the best way to go, since you can get very high-quality and natural-looking results, and you can generate a…
Like a certificate for watching or doing a tutorial? In all honestly those are nothing more than a participation trophy. Your portfolio should do a much better job showcasing your artistic ability than something that says you did a tutorial. Don't bloat your resume with irrelevant stuff. Putting competitions you competed…
hey, i literally wrote up a tutorial for doing exactly this the other day: http://www.tharlevfx.com/tutorial-udk/ its the same method as the videos you posted iirc but might be easier to follow as text. i didnt know you could record straight from matinee, will have to check it out - does it do video or stills and does it…
@LorasTyrell Cheers man, I followed this tutorial by Rogelio Olguin here's the link for it: https://www.thegnomonworkshop.com/tutorials/substance-designer its for a realistic material but mine came out slightly stylized but it works for my scene. All my corners have a slight chamfer to them but I may increase the chamfer…
hah! I hope that tutorial is useful for you =) . Here's another similar one about keeping things cheap in max: http://www.brameulaers.com/tutorials/optimisation_workflow_tutorial/optimisation_workflow_tutorial.html so just use meshlab if your don't have zbrush/decimation master! Building high poly stuff like this becomes…
[ QUOTE ] man... i am playing around with skin - but i can't figure out much... sux... it must be somehow possible to mirror that f****** physique... even with max 6... i don't have time to learn skin... damn... POOP.IN.MY.MOUTH WHERE ARE YOU??? I NEED YOUR HELP!!!! [/ QUOTE ] I made a video tutorial on rigging.…