Well here is our latest webgame which shows the kind of stuff I seem to end up with: TS2-Smoothie Shack The TS2 game itself suffered from 'too cartoony/childlike', as did the previous one, Captain Bubblebeard: Ok, so it IS very brightly coloured, but I also tried in this to get the detail in. If I try to reduce the…
Yeah I'm definitely going to make my stuff in Maya...or Cinema; I started in Cinema4D, I'm trying to learn Maya, but while I've got a pretty solid grasp of basic box modelling, I've never really gotten "fluent" per se in any modelling package. I was wondering if anyone knew of some modelling workflows or tricks in…
I was a fan of Alita back in the day but I cant remember much about it other than she wore tight body hugging catsuits and kicked ass. Also played Motorball (roller ball but more brutal). Saying the eyes are fine because she's a robot isn't quite true afaik. Her head and chest are found intact and she's made into a cyborg.…
Hey potential employers, I am Eric Tran, I'm a concept artist looking for work who also has experience contributing storyboards on a AAA title. I worked in QA for 2 years at NetherRealm Studios but contributed concepts for gear on various characters such as Cyborg (can be seen on portfolio) as well as multiple storyboards…
I meant to make this thread on day one but got all caught up on working on the highpoly. Le Sigh. I'll be doing a futuristic Monocycle with guns ridden by a tough cyborg lady. I'll just go ahead and share what Ive made so far. There is still a ton of stuff to do (like some type of exhaust system) and tweaks to make. I'll…
Hello :) Last time I was having realy awful problems with hands to my model. Last time they were looking like this. Many people said that hands were the worst part, so I decided to make new. Those couple of days I tried many things with robot hands, I hanged fingers and so on, but everything were just terrible. Then I…
initial brief: After reading through both briefs, i decided to go with "stand". While i don't mind the idea of doing a beaten and battered superhero, i dislike the idea of doing a superhero on their final attack, i particularly disliked the "intro story" to the competition depicting superman as dying... he literally cannot…
Try eat3d cyborg and Hard surface in zbrush both have bunch of good stuff and if you still have question you know what to do Like any other concept art you need huge visual library , lots of ideas ,quick ideation and some method for combine existent things in to new arrangements aka inventing stuff , hybrid 2d-3d will be…
Very rough concept for the Desert Eagle "Warpstalker", intended as another entry for the CS:GO competition, the antithesis of the "Void Hawk"; drawing inspiration from early John Blanche (Warhammer 40K), Metal Hurlant/Heavy Metal/White Dwarf magazines and 80s B-Movies involving murderous cyborgs, the grungy colour scheme…
Hey, I managed to find a reproduce case for the text cutoff. I was looking at Charle's thread for his cyborg lady and noticed that cutoff there. The only obvious difference to me is the embedded version on his portfolio uses a fixed pixel-based width while the showcase above uses a percentage based width, and allows…