I asked this before, and was guided to the cut & Paste in Character Studio, as well as the "Character Tools". For the most part it worked sort of, until we found out that the "Cut & Paste fuction 1.) only worked inside one file, and 2.) Caused the files size to bloat immensely. The Functionality I need is what I had with…
Hi renderhjs, The html interface needs some work, 'tis true. Brutally honest & frank is cool. Thanks for the input, I will improve those html landing pages soon. Infinity doesn't require proprietary plugins - it introduces a new XML based scene description format I invented called XSG. It's a lot cleaner than X3D though is…
the quick outline of how to program that (in pseudo code) var pictures = ["url1","url2",...];var frame;var clickStart;var currentPic;var offset;window.onload = function(){ var preloader = new Preloader(); preloader.load(pictures) preloader.addEventListener("complete", onComplete); frame = document.getElementByID("frame");…
Hello! Ive been looking for help with a project of mine. I am working on a mod for a Unity-run mobile game called Dragon Quest VIII. one part of my project is including adding a new model to the game acting as an armor set for the main character to display when wearing a specific Armor Set. for the purpose of this, I wish…
Hi!, I’m
currently jumping to blender and I have some (or a lot of) gaps in my knowledge of blender so
maybe this is something stupid. In blender I
can use G or the move tool with gizmo. If I use the G I need to constraint via
short cut the axis/plane or work on screen space. With gizmo I must select the
vertex and use the…
I have been searching the web for ideas on my next portfolio piece. I've found a few good websites with fantastic concepts but their not what I'm looking for exactly. Would any of you know of a few hidden gems full of concept art for Sci-fi props, Mechs or weapons? Even some good book ideas would be helpful. Thanks :)
https://www.youtube.com/watch?v=8J1h9tuuLEs Cosmic Trip is a VR-native first-person real-time strategy game. It makes great use of Amplify Color, the results are cohesive and aesthetically pleasing. You can learn more about the Funktronic Labs development process in their recent Made with Unity article, be sure to check it…
Here is some code that might set you in a direction for loading data based on distance.... this is Unity Java.. I can make a C# version... give me a few minutes. Please note, this code is from when I started getting deeper into programming... will update the C# version. #pragma strictvar levelBackground : GameObject[];var…
@nitron Ah just noticed you messaged me earlier and missed respond to that, here's the maxscript that I used last time but I'm not sure whether it still fully functional or not since I've already fully converted to Blender now and havent use Max in a while. But do note that the maxscript is the pie menu function only, by…
I have a short cut for UDK that has the target set to this: C:\UDK\UDK-2012-05\Binaries\UDKLift.exe editor -log When the editor is launched it's going to launch a log window too. When you play in the editor the log will show all the script logs (and kismet, also some problems that might be happening in script). For your…