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Goodgame Studios is Europe's fastest growing gaming company and one of Germany's most successful technology businesses. With more than 1,200 employees at our headquarters in Hamburg, we develop innovative online games which are played by more than 270 million players in 26 languages across more than 200 countries. Our…
Hey! Thanks again! Your example helped me a lot, especially the metallic part on the edges. Additionally with a little edge wear made huge difference! What you think?
Maybe it's an idea to model this by using the a segmented part of the pillar and then using some mirror modifier which use clipping at the mirror axis like so: With this there is no overlapping and the non-mirrored part could even be used as a module..
First things first: Keep in mind I'm still a junior artist myself, so take all that I write with a grain of salt. This new model is far better than the first, but still let's get back to the beginning? What I miss (and that's extremely common when talking with beginners) - what is the purpose of the model? Is it going to…
Finished all the maps trying to define these materials as much as I can. Any crit greatly appreciated, aiming for the best I can get here trying to push quality. I want this to be as efficient and game friendly as possible as well. Materials im trying to mimic: 1. Pot metal: plating/ dark grey cheap mixture metal 2.…
Hehe Glib that's exactly the answer I was waiting to hear :P Yep those are rare cases shown here (christmas ball, redbull can) and obviously they are not the type of asset mostly seen in todays games. But! Mop was just showing the most obvious examples to bring the point across. In fact, full color spec has a huge impact…
Hey thanks again for the extra info guys. I am going to get a new psu as I said and I am not sure what will I get yet. Thanks for all the explaining and reasoning. I have read almost every one of the threads about new computers over the past year and this is what got me familiar with what I would need. About the psu I am…