I'm a little bit late to the post and I see a lot of great advice here. I actually given the same thought about this not long ago and decided to write it down. Here's the link to the full text. I'll summarize it here if it's TLTR for you. - Decide early on industry and specialization Every specialization and industry…
@Biomag I dont have a ps4 anymore so i havent played it. But I read the leaked story and watched some videos of it. I also read a lot of the metacritic user reviews. I am sure a large part of the noise is losers who are genuinely just automatically against anything they perceive to be "SJW" agenda focused - I don't really…
@BagelHero First of thank you so much for the feedback, one of the best crits I've had. I really appreciate how forthright you are, it makes it extremely clear and motivating so thank you. I'm not going to reply to every point mostly because I agree with everything you said but I wanted to add a few things and clear…
Good day everyone. I understand this question has been asked several times. I understand it is not the first and it definitely won't be the last and I also understand you guys have an extensive Wiki. I am actually not new to the art world. I have plenty of experience. I have been doing art for more than a decade. However,…
I’m
not sure if anybody will actually take the time to read through any of my
little squiggly artist commentaries but…what
the hay, I’m gonna talk anyways and for those of you actually reading this---hello
and thank you for reading! Y’see
there comes a time in every artist’s creative journey when you’re torn between…
Hello workshop artists. I wanted to put together a thread to more formally introduce handplane to the workshop community. We have been sponsoring the the dota challenges on polycount for the last few months and I am a longtime member of polycount. From what I can tell, only some of you are using our tool. I wanted to…
Current state: ---------------------------------------------------------------------------------------------------------------------------------------- Hi, I'm trying to... Even though I'm not one of THE guys I want to share my process. Mostly posting one pic and asking 'hey guuyyzzz what should I fix?' doesn't work. It…
When is good to quit comfy, safe studio and start doing new things? I asking that question myself very often last time. First of all I wish to be anonymous here. I'm 3d artist with about 4 years of experience working in game dev. When I was young, I was learning 3d art so hard that I manage to get first job soon after I…
Hey yaschan, as other people suggested before, to design a level you start using both bsp (directly in UE4) or 3d geometry (modeled into any 3d application and then imported in UE4). At the end of the day both solutions are valid: you have to try both and decide which one works better for you. But in the end the process…
Luxology has pushed modo 501 out the door in time for the holidays. I'm imagining that many loved ones of 3d artists are cursing their luck as they had already purchased a Cintiq or something else of lesser value than this release. As you can imagine, there is improvement and new features across the board and there's no…