COMPANY: Arc Productions ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rigger. With over 250 artists and technical directors and the most up to date…
I figured even if I'm not planning on including these pieces in my portfolio anymore (wiped them off my AS lol) now that I've decided what I want to specialise in I'm still going to leave these 3D pieces here for feedback. These are all pieces I plan on revisiting and improving when I have time, especially since they're…
I guess there's a couple of other fairly important things to know 1: using SVTs (you can bake them from the RVT volume) is a very effective way of reducing the amount of resources required at runtime- they are static so will not include any runtime edits to the RVT and are used in place of the lower mips of the RVT (try 5…
Arcane Minis is looking for some high-quality 3D sculptors to work with! If you're not a professional with at least 3 years of experience in the 3D printing industry, or a significantly impressive portfolio, please do not apply. Include the following in your application: 1. At least 10 previous pieces of work in the 3D…
This is Richard Löwenstein from the small Indie game development team spieleschreiber. We are based close to Munich in Germany. We seek a tech artist to create five sci-fi nature-themed skybox backgrounds for a Unity-based shoot-em-up arcade game on PC. One in-game theme has the female pilot hero approaching her home…
Buzzkill, but this is not good reference. Do NOT use this for anatomy practice. @b_fair, Stick with actual 3D scans of real people (3d scan store, triple gangers, etc.). Don't use DAZ, unless you want to stifle your ability to read actual form & scale with accurate depth of how the computer sees the human body. I would…
No drawings or sketches today, but lots of references! I began thinking on the various non-human details I wanted to incorporate into the Siren's appearance and personality, creating a massive list of creatures that I streamlined into 14 different creatures, not including the central human template. Piranha: The first…
10 years ago I posted a question: How many Character Art jobs are there in AAA games: We just took a survey, and with over 100 studios there were under 500 of us. https://polycount.com/discussion/128692/how-many-aaa-character-artist-positions-are-there-in-our-industry/p1 Even if we were wrong? I'd be shocked if back then…
I would recreate them from scratch in Substance Designer. I think it’s a really good tool to create these types of images. The procedural workflow in Designer also allows you to easily tweak things after creation, including resolution, without loss of quality. I would make each effect in its own graph and then have one…