We at CerebralFix in Christchurch are looking for an experienced freelance 2D Environment Artist for some new gigs we have in our studio! No need for relocating as we are willing to work with a remote artist for the duration of the contract. Specifications: - Game Development company based in New Zealand. - Artist paid per…
It's hard to say without a front view. Most of the critical loops in the face are for animation and run around the eyes and the mouth so its hard to tell from the side. Not much animation going on in the back or side of the head so they can be messier without much effect on the facial acting. Overall it looks a little…
61 Planks is looking for help with an upcoming PC-focused game developed under the Unity engine. Our multinational team is composed of members with experience developing multiple games and mods, including projects for Dragon Age, HeroEngine, and indie games. The project, Silence (working title), is a 3rd person survival…
Hello fellow animators, I've spent the last couple of days experimenting with a quadruped cycle for my demo reel. This is my first attempt animating a quadruped character so I'm looking for some feedback and critique. Walk Cycle https://vimeo.com/174027513
Ivan Kocic 3d artist Portfolio: www.ivankocic.com Phone: +38166008538 E-Mail: ivankocic85[at]yahoo[dot]com Skype: ivankocic85 Hi, my name is Ivan Kocic, 3d artist with 4 years in the industry. I am looking for contract based or full time work opportunity. I have mostly worked in the movie industry and advertisement for 4…
Hi , my name is Alex Curtis and I am the lead artist and co-founder of Polymorphik Games, We are a very small and fairly new indie company working on a huge project called Galactic Warfare and we are looking for new artist to join us on our journey through the indie game industry. We are looking for artist with the…
We are looking for professional artists to help us during our growth period as we take on more assignments. We need: 2D character artists (toon and realistic), environmental concept artists to help us build out some of our worlds, 3D modelers familiar with Maya, 3D Studio Max and Zbrush and various rendering packages to…
Hello guys, I hope to be in the right thread, I' use to draw and look for few low poly models to train myself to draw under extreme angle, can you reach me by PM to get me your quote and prices for it?
I just enjoy designing 3d stuff mostly sci fi, industrial , architectural , no organic or char. not a game ready artist but good imagination and work well with groups. not looking for paid work. https://www.artstation.com/artist/bnb/albums/all
I've been trying to achieve this look with my vertex-colored models, but i always get gradient-ish colors and not that flat, clean style. Is this something related to the shader? Or is he using a texture with a flat color palette and a tight UV map?