I do compensated works of 3D Animation, 3D Rendering, 3D Modelling. However I am an Indie artist with years of experience so if you need a 3D project to be done - I'm up for it! Please hire me as I am in a desperate need of work right now! Thanks from the Netherlands and see you soon!
Modeling: 3ds Max Sculpting: Zbrush Retopo: 3ds Max Unwrapping: 3ds Max Rigging: 3ds Max Texturing: Mudbox, Photoshop, NDO and DDO Rendering: Marmoset Toolbag 2
PROJECT: 3D MODELLING For More:- https://www.gameyan.com/game-development-company-design-studio.html Create your 3D Morgan Creature Character Character Modelling with GameYan. We are dutiful to delivering high-quality 3D Game Character Modeling, Film Production, VFX(Visual Effects), and Motion Capture services for TV…
I am looking for a 3d animator with experience in Mecanim Unity 3d. We have built some 3d characters in Unity 3D Game and need someone to rigged, skinned low-poly monster/character and may make the animation for them. if you have interested in this project, please show me your resume and the link of your works to my email:…
Hello, I wanted to ask anyone who applies this method of sketching out a concept roughly before he creates it in 3d. Is this type of sketch good enough as a reference for one's own 3d modeling? Or it has to be more detailed for 3d modeling. (for beginners or intermediates) Like, I am not making a concept art and pass it on…
I want to become a character designer and I'd like to learn how to model in 3D. I am getting the hang of sculpting in Zbrush and am using Digital tutors as a guide. I hear 3ds is easier for modeling but I am more familiar with Maya. I'm still a a novice modeler and am willing to learn 3ds Max too. So which is better for…