The part that's the problem right now is Among Python code functions I want to gather all UVs at the origin through moveX and moveY. The rules are Open the UV window, cut off the edges After putting all sides in the array Select one face -> Enable absolute coordinates ->Enter 0,0 in coordinates X and Y I want this to…
Hey, I have this problem with getting Sublime to autocomplete Maya Python commands. Spent a few days on this problem, still can't find any solution. I've installed "Maya Sublime" and "Jedi" packages for Sublime, of course. I suppose Jedi is supposed to assist with autocompletion, and as far as I can see I need to connect…
Hello it might seems like a stupid question but I cant code Python in maya 2016 LT. Do you have any Idea how i can open the python tab in the script editor? i'm not a scripter I just need it to launch something. thanks
Hey all. I'm a 3D Artist and i'm looking into some scripting/programming. I realized how powerful and artist/scripter can be at my last job where I learned just a little bit and made my life A LOT easier. Can someone point me in the right direction where I can find a good beginners guide to Python. I have very limited…
I've been trying to configure VSCode as an IDE for 3ds max python. So far, I've gotten execution and linting to work, The only piece thats missing is autocompletion/Intellisense. So what ive done is changed the Python interpreter from the original one to C:\Program Files\Autodesk\3ds Max 2018\3dsmaxpy.exe. I then installed…
I recommend you Python, I am not a programmer and I am much more comfortable with this language, the C++ generates more lines of code, it requires more syntax and variable type specification. If you do not program regularly as a beginner you will quickly forget the syntax and it will be harder to get back into your code.…
You should also try using 32-bit python instead of the 64-bit -- you only need 64-bit python if you need access to the extra memory, and I don't think win32com plays nice with the win64 python build. (That is also the other difference between what you did and what Ben did.)
Hey, so you mentioned that it's hard to identify tools since you're not on a larger project, but I think that when starting out you just have to start small with simple scripts. You can start thinking about your workflow whenever you do a project and work from there. So for rigging, I would think of things that I want to…
Hi guys, Recently I just finished up one of my university modules and for it I choose to create a dynamic weather system using Maya & ShaderFX. I programmed the system using Python so it ran inside of Maya using the expression editor too. This is the video of how it looked with how the code looked too.…
I installed the colors python script into Maya 2017. I received this error. # Error: line 1: ImportError: file C:\Program Files\Quixel SUITE 2.0\colors\main.py line 1: No module named PySide # I don't have a lot of Python experience and I'm not sure how to remedy this. Any help is appreciated. Thank you.