3D model of the Holosun Red Dot sight. I used Blender for modeling high and low poly versions of the sight then baked it in Marmoset Toolbag, finally I used Substance 3d Painter to texture the model. Polycount:11014 Vertex count:5806 CGTrader: https://www.cgtrader.com/products/holosun-510c-red-dot-sight Sketchfab:…
Out of curiousity, if you create a new image file in Blender for texture painting and you pack the image file with Blender. What file format does Blender pack it as? I noticed the pack as png in the uv editor but for a new image file created inside blender, does Blender pack it with a custom file format? I now work with…
I really like using an add on for Blender called the PolyQuilt tool which works very similarly to Maya's Quad Draw which I also like, but it has even more functionality since you can work in other modes beyond vertex (edges, tris, quads and n-gons) and because your doing this in edit mode, you have access to Blenders full…
It looks like you have smooth uv checked in the multi map exporter settings. Try turning it off and also turning it off in the subdivision settings in your render package. I'm not familiar with blender, but it could be 'none' or 'linear' maybe? Also worth checking this out: https://www.cggallery.com/tutorials/displacement/…
I have a rather unique situation: I've been using Blender for a while, but I recently started a trial for 3ds Max. It looks like it works much better than Blender, but the problem is that I'm used to how Blender works, which makes it very hard to switch software. From what I've mostly seen in Blender, I find it very hard…
http://www.blender.org/blenderorg/blender-foundation/press/re-branding-blender/ An article from blender.org about 3dMagix and IllusionMage, two companies stealing blender artwork and selling blender for evil profits. What a bunch of sleazy douchebags. Anyone wanna help me sic /b on them?