Jerry: Thanks man. Well I have done a little more research on the topic and if I want the programmer to work straight with the sdk, then yes he will need to know objective C (the language they use). However, if I use unity 3d with iPhone basic, all the programmer needs to know is javascript really (or they can use C# or…
Hello everyone! I need to move the environment from unity 2017 to UE. If you know the engine and are ready to make money, then write me an email - gamewarming@gmail.com scene on unity - https://polycount.com/discussion/209046/unity-2017-mountain-lake-valley
the initial script works perfectly for me, it would be possible to add a material id to each udim, it would be perfect to have everything automatically in a multimaterial?
Disney to own 10% of Epic for 1.5 Billion So this happened - https://venturebeat.com/games/disney-invests-1-5b-in-fortnite-maker-epic-games-to-build-a-persistent-game-universe/ Break down, I believe this is how Epic shape up now. * Epic Games is primarily owned by Tim Sweeney, who holds a
majority stake of 41.4%. * Tencent…
Hi, I need to model a 6 feet tall that will be exported to Unity. I heard unity has some specific scale to take into account. Is that just an export/import issue? Can I model my character at exactly 6 feet in 3dsmax and it will be ok once in Unity? Thanks
Yeah, I'm interested in this too. Unity 3d is one game engine you can look at to get more ideas of iphone's capabilities: http://unity3d.com/unity/whats-new/unity-2.5
This is my portfolio. I go for realism, and accuracy. I've mainly used Blender so far. My email is here codyferguson41@yahoo.com or contact me through my linkedin I provided in this post. https://www.instagram.com/metaldragoncustoms/ This is just kind of something I picked up as a hobby. I don't have a lot on there yet,…
If you are working with unity you can try the "strumpy shader editor" its free. The only problem is that it is only supported til unity 3.5. But the compiled shaders should still work with unity 4.
Hi everyone, I am the Project Lead of an upcoming indie title named INT. We have a fully staffed team and have made a lot of progress over the past 5 months. I am looking for a final team member who can assist in filling a few holes in our team mainly with Textures, HUD Design, and Icons. We are using the Unity Game engine…