I´m looking into the possibilities of exporting a Unity prefab to the FBX file format so that it can be loaded up in Maya and/or Max. There´s a thread about it on the official Unity forums, but the first reply there contains a link to malware (Don´t click it!)…
Hey there guys! Just wanted to let you know that I opened a new Art Challenge over on the Unity forum for those interested. Some cool prizes can be won! Check it out here: http://forum.unity3d.com/threads/unity-community-art-challenge-april-2015-chest-of-wonders.315469/ Also, if you happen to be a plugin developer for the…
Many thanks for the pointers @Eric Chadwick Unfortunately, I don't understand what you're asking exactly, so here is the normal map: By 'run a histogram on the original texture', do you mean like so? I must admit, I didn't pay too much mind in what color space the texture itself was being previewed in, as long the shading…
Hi, I'm a 3D artist focused on characters available for freelance work. I have experience with real time assets like props, environments and specially characters. I like both realistic and stylized art. I'm also a concept artist, creating artwork from the initial idea to the finalized model. I have 7 years experience in…
This is my first post so be gentle. :poly124: I'm definably glad I found this place. Finally some people that know what they are doing. I'm really impressed with the UnityPro tools you're working on Commander Keen. :thumbup: I'm working on a jungle terrain for Unity. I was going crazy with discussions on the Unity forums…
The Unity community art challenge just kicked off with prizes including a 12 month sub to Unity Pro. http://forum.unity3d.com/threads/unity-community-art-challenge-march-2016-awesome-kart.388750/#post-2532517
I have no idea if this is technically possible, but, wouldn't be cool to be able to show 3d stuff directly in polycount threads with the unity web player, like a youtube/flash video ? like : [unity]http://dl.dropbox.com/my_awesome_thingy.unity3d [/unity] It would be like web 3.0 ololol
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Whenever I export my models or animations to Unity, I get a offset in axis. Do I compensate for this in Max by rotating the axis to the fix the offset inside of Unity. Or is there a option for a layout of Unity's axis in Max's settings? Help and feedback is much appreciated.
Is there an example of a good looking (modern) unity game. It just seems like everyone in 3D Art Showcase & Critique uses UE4. You would think it would be 50/50 in this forum since unity is really popular in general. In most gamejams there is a huge bias towards unity.