Unity prefab -> FBX - possible?

polycounter lvl 5
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Deadly Nightshade polycounter lvl 5
I´m looking into the possibilities of exporting a Unity prefab to the FBX file format so that it can be loaded up in Maya and/or Max.
There´s a thread about it on the official Unity forums, but the first reply there contains a link to malware (Don´t click it!)


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