This was a piece I've been working on the last few weeks for my portfolio revamp. Base model was made in Max, sculpted in ZBrush, textured with Photoshop, and rendered using Marmoset. Hope you like it.
Hey folks ! Haven't post anything in a while, this time I want to share with you my entry for a recent competition - the double happy creature challenge. Once I've saw the challenge I couldn't resist to take part in it, it sounded like so much fun and it was.The task was to concept either an Oolark or a Shyala. The brief…
presents you... Dear Community, The Critical Point: Incursion team having hit major milestones and looking to boost the team further with additional reinforcements and are now looking for the below members of staff to join our ranks:- - Effects Artist (casade, photoshop experience) - Uscript Coder (general gameplay and…
Hi guys Cover the Hydralisk & Zeratul by us Sculpting & render : Zbrush Composite : photoshop I hope you will enjoy and comment so I can improve it. Thanks u very much ;)
Hello, this is my final project from the 3D Modeling and Texturing course on Odd School in Lisbon. hope you like it. Feel free to commment and Im available to work. Artstation.com/robribeiro for hires and breakdowns...