Hey, i'm pretty much a hobby game dev. i've worked with unity plenty of times, for school and personal projects so i'd consider myself quite familiar with the engine. i've picked up 3D modeling along the way too. but i've mainly used it for advertisements locally. i am quite capable whether if i was using references for…
The ones you make yourself. =P Seriously, take some time set it up how it makes sense for you and save out the .kbd file and stick it some place accessible, like your dropbox that way you can always access it from wherever you are. I have Shift-C bound to walk through mode ] increases step size (camera speed) [ decreases…
Hey Xoliul, So here are my findings. 1) After deleting the Xoliul Shader files and their folders from C:Program files/Autodesk/3dsMax2012/Scripts (and Scripts/Startup folders) the Xoliul shader Icon still exists in the Material MapBrowser drop down. Should this be? 2) The original Xoliul installer made a parallel…
You need to check the orientations of the shoulder and elbow joint. Note that the orientations must match the same plane as the one you create with the poly tool to place the pole vector. This can either be done by creating the joint chain flat on one axis, or by manually matching to a custom plane you made. I usually add…
short answer to your questions is: very unlikely. it is not as simple as that, and it never works like that. you cant ask a company to take out money from salary for x or y. it is very informal and most likely no protocol for it either. also the problem is not the one time expense of the visa process, it is the long term…
"couldn't someone just simply train an A.I. to use metahuman or makehuman" Well ... this already exists, in the form of the "mesh to metahuman" plugin. It analyses a front view capture of an arbitrary mesh (3d scan, sculpt, anything really) and then massages the base MetaHuman topology around it to fit the features. It…
Hey, looks like a cool project! I like the magical atmosphere and the exaggerated shapes - although it looks a bit more "Tim Burton movie"-like to me than (newer) God of War. Or do you mean by "look similar to that from the God of War style" surfaces and asset quality? Lighting wise it could have a cold moonlight as…
I am currently looking for a contractor for the environmental design of my current game: Hostile Mars. It is a third-person shooter which focuses on base building, tower defense, automation, and exploration. It is a sci-fi futuristic theme set on the surface and caves of Mars. I've had work done by a great 3d modeler on…
Meanwhile in Unrealscript, I was making subclasses ect. For a 2D scroller based game i'm working on, BUT! When I go to compile I get this error: ''Error, 'Set MeshVisibility': Bad command or expression'' I don't understand why I get this error :poly122: Can somebody point me in the right direction please! Heres the code:…
I won some money for a local level design challenge (1k) and would like to put the money towards something that will better, or help me better my skills as an artist, or possibly use it to pay a programmer to make a small iPhone game using my design and art. I'm working towards a painting/drawing degree at a local…