I found a portion of a modular architecture kit, it is pretty old and appears to have originally been distributed on CDs. I think it was original for 3ds max only. Looks like the name was Recon3d: edit: I did find a website, looks like they are defunct:…
Update: Finalized the environment. Here is the link: https://www.artstation.com/artwork/8eBZox --------------------------------- Hi everyone! I am finalizing this environment I did for CGMA's modular environment course. Any feedback is appreciated.
I've recently finished this scene I've done inside Unity. It is a modular elevator shaft. I focused more on the lighting of the scene as I wanted to achieve a cinematic look. Here are some screenshots:
Today I noodled around with the start of modular pipe system for the detail pipes: And I also threw together a first modeling pass for the upper windows:
I set up a vertex paint shader following the UDK Modular Masterclass from Eat3D and yeah it doesn't work. the problem is I can't seem to paint on to my mesh.
Hi everyone! Started a bit late with the "Path of Wisdom" environment, hopefully I can bring it to completion in time. Here's my initial modular blockout and a lighting test, done in Blender. Not gonna lie, I had a hard time figuring out some of the architectural details. It took me a few tries to finally settle on some…
Work is continuing, although the "throne" itself is only blocked out somewhat. working to keep the pieces as modular as possible, with reusable components, but still enough variety.