Try flipping your green channel of your normal map. Also make sure you have hard vertex normals at UV borders. For Maya, this script helps: http://jonathonstewart.blogspot.com.au/2012/10/script-harden-edges-of-all-uv-borders.html
I installed TexTools on Win10 x64 on Max 2017 SP3 as well without any problem. Did you try to run Max as admin? If not mistaken that will allowed you to drag n drop the mzp to the viewport or try from the Scripting > Run Script.
Here is the script I'm talking about: http://www.scriptspot.com/3ds-max/scripts/edgefinder TexTools also has such an option. Ofcourse, TexTools is much stable and works 99% of the time, while Edge Finder usually times out after several uses.
http://www.creativecrash.com/maya/script/gt-3-point-set-rotation Here's what you want. Pretty clever script, just run it, select the 3 verts that align to the rotation you want, and it'll set it. It's a little tedious but it gets you there.
Max 2018 version is now available : https://www.keyhydra.com/ Log : +2018 support +Custom script written inside the script editor are now saved and linked automatically to the function's field. [no need to copy/paste anymore]. *Fixed a crash at max 2018 startup
I use a suite of scripts called Ninja Dojo, which isn't free, but has a script for straightening UVs (which is what I meant to say in the first place). I believe nightshade UV editor also has a function like this, and it is free.
Hi, I've worked on a script for Photoshop that takes a layer and distribute it and wrap it to a path. So I decided to ask here if anyone is interested in it, if so I will continue tweek it. Here is a preview on what the script is doing now: [ame] https://www.youtube.com/watch?v=KZj_tTH2MRk[/ame]
I've tried some of the normal thief scripts with 3ds max 2018 but some don't work and others cause crashes. Has anybody got a script that works with 3ds max 2018 that i can use to transfer normals from a sphere to my tree branches ?
Anyone know of a good solid script to be able to do this like in max? im not a max user.....not for lack of trying to learn it on the side though, but i want to be able to vert paint like in max, i found this script on but havent tried it, wanted to know if anyone knew of anything better?…
This is my new script !!! This is part of a bigger script pack for making modeling in Maya easy and comfortable. currently it only has live Boolean + auto merge-beta as bonus ! But there will be more tools added soon as update i hope you guys like it ! https://gum.co/KJlnz https://vimeo.com/213253019…