Have you seen this script? http://mixescript.blogspot.com/2013/03/fix-intersections.html Another one http://www.scriptspot.com/3ds-max/scripts/physx-painter A fairly expensive, but amazing one http://www.scriptspot.com/3ds-max/plugins/automodeller-pro
I went to try and find that script that makes the UI for that and it can't be found. You can rebuild your own UI to inject your own options, and call to bake when ready. Found the file I think: scripts\others\mrBake.mel
Hi dr jekyll, Yes you can use flow for Wwise and HIK, but you can also do the same things in Lua script. The great thing about Stingray is it allows users to add game logic in Flow, Script, and source.
Great script. I like to save my Max files using the + button to save them in sequence instead of over writing the same file. Could this script be modified to save as 2012 files and to trigger to auto-save in a numbered sequence. thanks
autodesk should add the modifier concept of 3dsmax to maya - I can imagine that you script works well but still I would feel abit uncomfortable having to run a script constantly in the background. The GUI could use some simplicity
[ QUOTE ] One question though, which is better, Max or Maya? [/ QUOTE ] Max for modelling, Maya for animating...(I'm talking straight out of the box, no pluggins or scripts added)... ...otherwise if you go and download the right scripts and pluggins they are pretty similar...
[ QUOTE ] I think we need some good scripts for repetitive skinning tasks. [/ QUOTE ] There was some cool stuff like this, some barely realized though, in the Skin Or Die script for Max. Worth a look-see. http://www.scriptspot.com/andrehotz/
Is there a script that can replace/overwrite the base object when re-importing an FBX file into 3dsmax so that the modifiers stack remains? MODO has such an option. But how would you script it in 3dsmax? How does 3dsmax know which object is which?
Hi everyone, I've created a simple script to drastically speed up the Maya to Marmoset Toolbag iterative workflow. Please take a look at the Youtube demonstration if you're interested. https://youtu.be/-B0Lqup3-O0 Download the script here https://gumroad.com/malcolm341
Curious, what's the general concept of that script? When you submit a material made in designer it duplicates a copy into the Painter folder? What if you make an edit to the original? Do you run the script again to update the duplicated material?