General thoughts on the site: - I'd delete Links/Home. You've already got your linkedin/youtube/twitter links as buttons in the header, wouldn't be too hard to put G+/blogspot/whatever buttons next to them. - Put your email address (and I guess phone if you really want it) clearly visible in the header and get rid of the…
Not that I know of. There are several hard coded key binds that you can't change so there is a good chance that you're going to hit some kind of stumbling block that stops you from setting one up on your own. I'm all for setting up custom key binds that speed you up (keybinds that make ergonomic sense not literal sense)…
quality comes from the artist! lets also start like this. The biggest problem that I see currently with asset creation is that the "artists" need to know a shitload of abstract 3d knowledge and other abstract 2d tricks to get something down that ends up being an asset in a game. On top of that this knowledge for the…
There's nothing in the post? Pasting images in here doesn't work, you have to have image files saved and either use the image button, or drag them into the post.
I'm aware I need to get a primitive and use Initialize, but I don't know what the sliders and the buttons exactly do. Whenever I click these the primitive just disappears. How am I supposed to make a hexagonal prism?
https://www.google.com/search?q=hilltop+tower+fantasy&tbm=isch Whenever I'm stalling on ideas, I just start tweaking search params, and digging around. Yandex is also nice with their "Similar" button underneath each image.…
NOT ABOUT THE GAME! NO COOL PICTURES! NO FEATURES! NO COMMENTARY! So I'm at work right now, and just a few short moments ago I decided that surfing polycount on my employer's time was getting me quite parched. Naturally, I decide it's time for me to take a trip to the vending machine and get something to quench my thirst.…
in short: how exactly does the irritating uvChannel work in 3dsmax,- cause I got lost in its logic cant automaticly store/ recieve data. the long run: been working on my UV scripts and trying to bang my head into the channel stuff - but all I get is non working results. Each time I edit specifically a certain channel…
Hey guys, PolyUnwrapper v2.4 is out. Thank you so much for your feedback. http://www.polytools3d.com/polyunwrapper/ What's New + NEW Load at startup (automatically load when Max starts) + NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+) + NEW Dock/Undock PolyUnwrapper Toolbar + NEW Align…