Making some progress on the garments. This shot is pretty much a direct dump from Marvelous Designer into Marmoset(also missing the jacket lining etc).
So I wanted to sit down and show off some of the work I have done for a small project I started yesterday my plan is to see how much I can get done in around seven days to text my self allow my self to grow by doing something I've never done before - a Horror game!!! so as my spooky adventure starts it felt like I should…
Every part of me tells me not to share my crappy work but since its my birthday I decided I would muster up the courage to share it. I started teaching myself 3d art in mid January this year, until then I really hadn't done any serious art--just occasional sketches. I've since been cramming down, trying to improve. I…
Hey guys, I am looking for 1-2 programmers to join me in creating a game known as EION. I am mainly a 3D animator with some basic skills with modeling, though I have made some basic things in unreal so that it can be shown off. The game itself is going to be a sandbox/open world game in which the player can explore…
Hi everyone, this is a work in progress environment Im putting together for my portfolio. I am hoping I can get some feedback from everyone about what I have done so far. The environment is supposed to be the home of the spirits within the spirit world. This is all of my base geometry for the environment. I still have to…
Well, for character animation usually you don't have the same kind of strict limits as you have for environment art, so it's a different issue in many ways. For environments, usually you have to pay close attention to reusing assets and materials/textures as much as possible, so you don't blow the memory budget or kill…
I have a few questions that have been bugging me for a while. As I progress to being or trying to become a "Game Artist". I have been making levels for a couple years now and thats all good and fine. I understand the process and the methods behind it. But as I get into the texturing side I have a few things I can't quite…
Just got back from a 3d animation job overseas and thought I'd start a game environment, as I eventually want to work in games and not animation. Normally, I don't use other people's concept art as reference, but I think I might give it a go this time. I'm really looking forward to the new Deus Ex. Really loving its sci-fi…
Thanks! Appreciate it. I tried tweaking the face a bit, but over time the feel of the character is off compared to the concept so I will have to revisit it after more progress. Did a little bit on the hair as well. Also getting some shadow artifacts which I'll address later or likely in engine.