Terminal Reality, the developer of BloodRayne II, is looking for talented individuals. Located in North Dallas, Terminal Reality offers a fun and exciting work environment with full benefits and a compensation package that includes profit sharing. Visit us at terminalreality.com. We are currently hiring Animators,…
Sr. Gameplay Programmer Psyonix, an independent videogame developer located in downtown San Diego, is looking for a senior level Gameplay Programmer to implement and maintain gameplay systems in Rocket League. Work would include prototyping new functionality, implementing new features to completion, and maintaining legacy…
Cole Engineering is staffing up in beautiful, sunny, Orlando, FL. We are looking for a number of positions for our game built on Unreal Engine 3. Please check them all out here on the forum. Gameplay/AI Software Engineer: We are looking for multiple developers at all levels of experience. Functional Responsibility:* Work…
Hello everyone. I was wondering if there was an in-depth written or video tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I found some video tutorials on digital tutors but have no access to them because of having to pay for a monthly subscription (also a demo account doesn’t let me see them). I am…
Hello everyone. I was wondering if there was an in-depth written or video tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I found some video tutorials on digital tutors but have no access to them because of having to pay for a monthly subscription (also a demo account doesn’t let me see them). I am…
Hello everyone. I was wondering if there was an in-depth written or video tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I found some video tutorials on digital tutors but have no access to them because of having to pay for a monthly subscription (also a demo account doesn’t let me see them). I am…
Hello, I am a programmer looking for a 3D artist for a new project. I have 15 years of game dev experience, with some games released already (including one MMORPG). This game will be a single-player RPG, with a cartoon style (I've already got lots of assets ready to use, including animated characters and monsters).…
"Greetings Polycounters. We are looking for a talented environment artist to work on Squad. We are making a realistic teamwork based shooter with 100 players, large maps and vehicles. We had a successful kickstarter last year, and are currently in Early Access on Steam, with a healthy playerbase and around 350,000 copies…
Terminal Reality, the developer of BloodRayne II, is looking for talented individuals. Located in North Dallas, Terminal Reality offers a fun and exciting work environment with full benefits and a compensation package that includes profit sharing. Visit us at terminalreality.com. We are currently hiring 3D Artists. Sr.…
Hello everybody! Here's the new way of working with your reference images in Photoshop - MagicRefs panel! Hope you'll like it! Based on feedback and requests from concept artists all over the world I collected during past years. As always uses my MagicPicker's framework so it supports pre-subscription Photoshops CS5/CS6 as…