I need a 3D character artist to model and texture 10-12 characters. I do not need them rigged or animated at this stage, but this should be considered when modelling - particularly the face where at least the mouth will be animated. I have concept art for all of the models. The style must be non-realistic, cartoon/comic…
Working for a young but rapidly expanding game development studio with outstanding technology and strong creative and artistic vision which has quickly made the company one of Europe's leading independent game developers. A Game Artist creates the bulk of all in-game content from characters to levels. His / her main job is…
Neko Productions is looking for a passionate 2D/3D Animator. The job requires creating animations for realistic and cartoony 3D characters in Maya as well as working on 2D animation projects for our studio remotely. Candidates must have good understanding of the principles of animation, Body Mechanics and Acting;…
Psyonix, an independent videogame developer located in downtown San Diego, is looking for a senior level Gameplay Programmer to implement and maintain gameplay systems in Rocket League. Work would include prototyping new functionality, implementing new features to completion, and maintaining legacy systems.…
I was thinking a level deeper than that really - eg. if you wanted to change how you unpacked a texture or add a parameter in the base material and have that propagate rather than having to muck around in each of your sfx graphs. in theory that process should work with .sfx files but my experience suggests it doesn't work…
On one side, its true that doing a portfolio piece inside an engine like source can be limiting. Especially when you want to showcase your capabilities in creating realtime environments from scratch, its not advisable. Like killnpc said, its a really good idea to create a focused environment with a high quality. On the…
Hi! I think it's a cool location :+1: I recommend taking a step back from 3d and break the reference down, identifying what's important/ location-defining. Including such preparation steps in your thread (and portfolio), you can communicate your thought-proccess to the viewer. Had a quick go at it: I think this doesn't…
MattR Illustration My name is Matthew Ryan and I am an Illustrator that lives to create exciting characters and worlds for others to enjoy. I love to work alongside people who are passionate about their projects, giving me a huge boost and inspiring me to create exciting, dynamic artwork that compliments their vision. I…
MattR Illustration My name is Matthew Ryan and I am an Illustrator that
lives to create exciting characters and worlds for others to enjoy. I love to work alongside people who are passionate about their projects, giving
me a huge boost and inspiring me to create exciting, dynamic artwork that
compliments their vision. I…
Maiden Gaming is looking for a Narrative Designer or Game/Quest Writer. Description: Your responsibilities would be to come up with the design for quests which plan out the arcs for characters which will determine the player experience as they go through the game. This position involves creative writing, editorial work,…