Latest Update: Texture and Material work ------------------------------------------------------------------------ I've started a personal project in my free time and I figured I upload my progress throughout its duration as a way to track my progress and get feedback throughout the iteration process. My goal of this…
I needed a script other day that would calculate normal maps intensity parameter from a target normal map example and match all the project normal maps to same intensity for more unified look . I asked Chat to hipass normal maps, extract high frequency details and measure each pixel normal deviation from vertical, find a…
@serriffe: Thanks man. I'm a pretty big fan too. @DKK: Thanks! Here's the website for the AFK Tavern: http://www.afktavern.com/ You'll find it on 41st street in Everett Washington. The actual location of the Elixirs & Eatery is still undisclosed while they assemble it. I do know it's known to be somewhere in King County,…
This is looking really dope, dude! I totally dig the progress. Speakin' about progress I think I remember in those videos seeing you talk about some sort of progression of space inside the environment. Like you lead on the player from a confined space into an open one. On these screen I feel a bit lost in terms of where…
I understand Tvidotto, I'm not trying to complicate it for you. And you have to do what you feel is best for Polycount promoting and all that. I looked back through and the only two that stand out to me as outside the rules are: (I guess this doesn't fit the fixes you already made for images sizes and whatnot...but the…
interesting stuff.. i would like to say that crits are what help me keep on trying to improve. without the guys on here spending time to crit, give great advice, and help, maybe i would have given up on trying to have a go at 3D modeling by now (wouldn't that be a huge loss to the arts community!). I found it really…