If not finishing projects / having hard time finishing projects / start working on anothr project while the previous project is not finished. Are the symptoms of ADD/ADHD/etc/etc, then every artist had em at certain point.:poly142: I am addicted to video games, cigarettes and tea/coffee. Also; I often endup working on…
yo valkrin. i might have some tips for ya. You started in a good and clean fashion. keep it up. a few things you should keep in mind if you work with max: - keep it simple. you have the basic shape, so what you have to do next is tweaking vertex-es, lines etc with the edit poly function. Play with your model until you are…
Well, the problem seems to be that you aren't able to do a 3/4th face properly. Her mouth is far more in profile than her eyes. I think you'd be best off doing a bit of a 'structure' pass so to speak: Try to figure out each shape as a pseudo-3d shape, because a lot of your silhouettes are weak, like for example the…
i7 950 350$ MSI x58m 180$ 6gb ddr3 110$ Nvidia GTX 460 180$ Plain Lian Li Mid ATX Case 100$ 600w or more power supply 100$ 23inch LCD screen 190$ Win 7 Home Premium 64bit OEM 120$ 1TB 7200rpm 64mb cache HDD OEM 70$ Cheap OEM DVD writer 30$ You can use this as a starting point, not including mouse and keyboard all that…
Hello... Maybe if everyone's inspiration is everyone else... everyone rubs off a little bit on everyone else, until almost everyone does the same type of thing? +1 Art direction is key to shaping how a game looks, and yet the final result is a sum total of the parts (story to concept to lighting). There's a lot of grim and…
Hello there, All is in the title. I recently jumped from 3dsmax 2021 to 2024 and after being quite surprised by the new "Unfold" or "Unfold3D" or "Unfold3D Optimize" algo they put everywhere in pack, peel, relax. My question is : is there a way to set any algo I'd like to have by default for everytime I'll go and edit any…
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Ryse Moss Tutorial Hi, I'm Patrick Gladys - Environment Artist at Crytek in Frankfurt/Germany. In this tutorial I will show you how to create moss the way we did it in Ryse. Some people might think we used a shader for that, but in fact it was an old school trick we used on this to create the effect of a nice fluffy…
IMHO this reads as a photobashed edited image, visualizing various periods throughout the modern era regardless of nationality as to the futility of war.
http://www.polyboost.com/ Now works with max 9. Features: PolyShift Interactive transform tool to freeform shape an object by moving vertices around in screenspace with adjustable falloff effect. Makes it very easy to make quick changes to the overall shape of an object. Quadrify Remove triangulation in model…