So is there a way currently to mass change import settings on models in Unity. I have seen various threads on the subject and the people that answer link some script but there's no discernible way to actually run the script without running the game. I don't believe Unity can re-import objects or change the settings for…
never happened to me,- though my suggestion would be: select the objects you want to export, then shift+drag copy them and then finally export that copy. Delete the copy objects from your scene and continue with whatever. At least I write my exporters in a way that they create a temporary snapshot mesh of the model I want…
Hi everyone. I have a second UV channel for each object in my scene for light mapping. I'd like to combine all the second UV channels for each object into one UV Map to lightmap my whole scene. I know Maya has better options to copy UV channels within the UV Texture Editor, but what is the best way to get different objects…
Hey guys. After working for sometime in UE4 I now wonder if some of it's features are exist in Max. Since I have no expirience in scripting (I plan to learn it soon) I hope someone already made it before. 1. Snap object to the floor. I found this script http://www.scriptspot.com/3ds-max/scripts/move-to-surface which is…
Just adding a bit more cause why not: Extra info about "z-uving" you can try to get it to listen and put the seam where you want it and extract it like that, i usually manually do it after, HOWEVER, i still use zbrush to UNWRAP the uv's of the object cause it flattens things better than anything else i tried. Then i take…
Well, in what sense are you talking about? Light reflects the object creating shadow on the base? Or Light reflecting the object bounsing off creating a shine on the object reflecting the image of the object on the base with the shadow? and/Or reflecting the the environment on the object. I am very bad at asking and…
@ZacD: Just had a mess about on your server. Made a tower on the island NE of your waterfall castle thing. Has a mine below it full of goodies. While on the server. Discovered a glitch in the game that allows me to make infinite objects in my chests. If I pick an object and quickly put it into the square beside it the…
Every 3d package texture baker could bake from one UV to another or from one mesh to another. Could be done both ways actually. I don't use 3d max for a decade already but as far as I remember it could be perfectly done in render-to-texture dialog. Or any texture baker that support a texture on "hires" mesh. Substance…
Welcome to the Blender Story: Complete 3D Modeling Course! 🎉 https://youtu.be/psHj6r1LsDQ This video combines all 15 episodes of the popular Blender Story series into one seamless guide, taking you from absolute beginner to creating Andy’s Room from scratch. 🔹 What You'll Learn: Blender basics for beginners Modeling 13…
It's not that I don't understand the math, I can write this stuff up in MEL pretty easily. I just don't know the syntax, and that takes time to learn. I wrote a script this morning that snaps an object to the nearest grid point and it took me quite awhile to do because I kept getting a syntax error that turned out to be a…