Hey guys. After working for sometime in UE4 I now wonder if some of it's features are exist in Max. Since I have no expirience in scripting (I plan to learn it soon) I hope someone already made it before.
1. Snap object to the floor. I found this script
http://www.scriptspot.com/3ds-max/scripts/move-to-surface which is great but you need to select the floor first. I wish it could just drop object to the floor (even if it's frozen) when I press hotkey.
2. Snap object to vertex. I wish it could work like in UE4/Unity so you can snap whole object to another object's vertex.
Replies
http://www.neilblevins.com/cg_tools/scripts/3dsmax/soulburnscripts.htm
For #2, have you tried the standard 3D snapping? You do need to adjust settings to make it work in a similar way to UE4.
Also, which version of 3ds Max are you running?
Wow, thanks alot. I can't believe that Snap option always was there and I never noticed that =|
And I'm gonna try that script right now.
P.S. I use 2016 version