Hi, i would like to apply my normal map painted in substance painter but these jaggy edges happens, why ? i exported from substance with arnold ai standard surface presets and yet i have these results. Maps are baked hi poly to low poly in substance also.
Hello all. I am looking for someone that can recreate a 3d drawing/image from a photograph. In the future, the end result will be to make a prototype of this figure. Any help, advice or leads you can give would be greatly appreciated. You can email me at debssamp1@gmail.com, or pm me on Facebook @ Debora Wilkinson Thank…
Hi folks I'm new to the forums and i thought i'd share this recently finished project of mine :smile: I'd be glad to hear you guys criticize and tell me what i could've done better etc. Thank you in advance.
A little bit of a poll, would be interested if your studio works with shading models that go beyond phong. http://renderwonk.com/publications/s2010-shading-course/