You should really use the "presets" as kind of a starting point if you are going to use them. From there jump into the mask editor and you can customize the hell out of it switching which textures are in the masks and the strength, fall off, contrast + layer styles all all of the mask components - it's very powerful.…
So I guess that the question that Im really curios about is, something that dives deep in to everyones technique when it applies to their characters. My question is just figuring out the right colors to use on a model. Its a very questionable thing, just throwing on a different color scheme can make any model look so…
How should I add detail to the lion's head? I've tried sculpting in Blender and haven't been able to get good results. The subdivisions I get while sculpting always seem to come out jagged. Is there something I'm missing or some settings I should change to improve the quality of the geometry without going overboard on the…
The enigne isnt only what you see on screen. There are a lot of tools and workflows designed around the gameplay. Whats easy in one engine might be difficult on an other. All the Artists and coders in big studios are experts in the engine they use for years. Starting from nothing in a new engine isnt allways a good idea.…
PLEASE READ DETAILS BELOW- All levels of art skills and experience welcome. This is an opportunity for students and unemployed game artists to hone their skills.
This will be my third time attempting to submit something for the allegorithmic competions. I hope this time I'll get around to it and finish in time. I'm very excited about my idea thus far, and I feel that it really resonates with me and the theme. Without revealing too much (for now), and while I still refine the…
Hey polycount :) i was wondering if someone would help me out with how to model feathered wings it would help if you could post pictures or a detailed guide or a video showing the process C: thanks Here is what i am wanting to learn:
At the moment, a state is created for each object, and what I’m looking for is that it is only one state with all the objects, as I show in the image. </code><div class=" Quote"><code><code>b1 = $Rectangle_002 <br>
<code>select $TopGreenPoint_???_ctrl_root_point<br><code>b2 = selection as array for i = 1 to b2.count…
http://www.igda.org/articles/erobinson_crunch.php Great article from the latest IGDA newsletter. My favorate quote, and the one I have found to be true first hand. "They (managers) crunch because they have learned only the importance of appearing to do their best to instead of really of doing their best."