In the skin modifier there is the option to export skin weights to an .env file. It might be under 'advanced' Check the docs for the details. :) It's totally doable.
Hey all, Just finished up this project for school. We had two weeks to model out a modular env, texture, and light it. Concept images were used for inspiration not having to match 1-1. Would love some crits and ideas on how to improve the space and make it feel more alive. I'm waiting on new versions of the concept images…